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Startrek Online - Video Interview w/ MMORPG
MMORPG.com’s Keith Cross caught up with Jack Emmert, chief creative officer of Cryptic Studios, at GenCon 2008 to talk about Star Trek Online, customization, combat, consoles and more!
You saw the first look at Star Trek Online’s amazing gameplay on our webcast from Las Vegas, and now you can download the trailer in Windows Media and Quicktime formats! We have a low-res version for portable media or sharing with friends, and a high-res version for your home theater.
Jack Emmert and Leonard Nimoy Reveal Star Trek Online TODAY!
If you cannot be in Las Vegas on Sunday to see the first reveal of gameplay footage and information about Star Trek Online (and Leonard Nimoy!), please join us here for a LIVE webcast of the event at 1:30 p.m. PDT.
LOS ANGELES - "Star Trek Online" is finally going warp speed ahead.
After years in development limbo, the "Trek"-themed massively multiplayer online game will engage, according to game developer Cryptic Studios Inc.
Jack Emmert, Cryptic Chief Creative Officer, said players will begin "Star Trek Online" as the captain of a small Starfleet or Klingon Empire ship. They can customize their characters from pre-existing "Trek" species — from Klingons to Gorn — and can create entirely new alien races. As they progress through the game, players can increase in rank and gain larger vessels and more crew.
Become part of Star Trek®: The Star Trek universe will appear for the first time in a massively multiplayer online game. Everything from the elegant domes of Starfleet Academy to the ancient temples of Vulcan, from the towers of Qo’noS to the Fire Caves of Bajor, from the mysterious Mutara Nebula to the unexplored voids of deep space, all will be represented in stunning 3-D graphics. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.
Adventure in the Final Frontier: Explore strange new worlds, seek out new life and new civilizations in an expanding vast universe. Make contact with alien races, discover resources and uncover mysteries that will change the future of the Star Trek universe.
You Are the Captain: Command your own starship as a Federation Captain or a Klingon Warrior. Outfit it with the systems that you need to make your mark in the galaxy. Customize your ship as you see fit. Recruit, train and mold your crew into an elite force for exploration and combat.
Surface, Shipboard and Deep Space Adventures: Command your vessel in thrilling space battles, or beam down to planets with your away team for face-to-face confrontations. Missions will take you and your friends into space, planetside and even inside starships!
Powered by the Cryptic Engine, Star Trek® Online will be developed for both console and PC formats. With customizable ships and characters from the Klingon Empire and United Federation of Planets, ground, space and shipboard gameplay and unique options for player-generated content set in the Star Trek universe, Star Trek Online is the MMOG that allows you to boldly go where no one has gone before!
Here is the German patch for the 1.7 release thanks to Lord T. This fixes a major critical error in the release that caused crash for the German users.
Check out our downloads section for the patch. Please note the patch is only for the German users, if you speak and understand English than you dont need the patch.
GERMAN
Hier ist der deutsche Patch für die Version 1.7. Er behebt einen kritischen Fehler der bei der deutschen Version zum Absturz beim starten des Spiels führte. Kopiert die Dateien einfach über die Original Dateien im Hauptverzeichnis im Spiel.
Do you feel that, PC gamers? That pressure? It's the future, bearing relentlessly down upon you.
While many PC gamers are still without DirextX 10, thanks to its Vista-only segregation, word on the PC tech streets (in this case, Graphics Whore boulevard) is that DirectX 11 will be announced by Microsoft later this month, no doubt accompanied by pictures of Crysis featuring all kinds of lighting and environmental effects you won't be able to see/afford until 2011.
The announcement's supposed to take place on July 22-23 at the XNA Gamefest event in Seattle. http://www.xnagamefest.com/
Hailing Frequency - Startrek Online Update Old and New!
For over a week now, Hailing Frequency has been releasing a series of previously unreleased images and screenshots from Perpetual Entertainments failed attempt at Star Trek Online.
Many people around the world now look at the now bust Perpetual Entertainment with a certain amount of contempt - after all, they left us hanging for three years on possibly the thinnest thread ever known to exist, however, if you take a look at the failed project in another light, from another perspective and perhaps it can be considered a learning experience.
Star Trek is possibly the most established franchise in the world - with ten released movies and six series, Star Trek becomes a challenge for even the most experienced game developer and of course, Perpetual was a fairly new development studio and for all of their talent, they were really just learning as they went along.
However, for the new developer of Star Trek Online, the failed attempt by Perpetual is a valuable thing - because they can see what worked, what didn’t work and learn from Perpetuals three years of dealing with the community, what the fans want and do not want.
The new developer does have three other major advantages over Perpetual Entertainment - One is the fact that they do already have several released MMORPGs that have not only been highly successful, but also revolutionary in that they did things that they did things that haven’t been done before.
Secondly, they have an established game engine that is amazingly powerful and highly adaptable and thirdly - They have money! Whereas Perpetual Entertainment had to secure investors and publishers and god knows what else, the new developer has the resources to develop and publish the entire project in house.
But enough of looking to the future - lets take a look into the past for a moment with another three images from Perpetual Entertainments Star Trek Online.
Again - We do apologize for the quality of these images. We debated for a long time internally whether to release them or not due to their quality; however they do serve to give us some insight in what we could have expected from Perpetual and what we can look forward to from our beloved new developer.
The First Image demonstrates another aspect of the game that Perpetual Entertainment was toying with - The possibility of Sub-Terrainian settlements and cities. Why stick to the planets surface, when you can go underground and create something potentially even more spectacular
Our second and third images come to you from the realms of deep space. We have not been able to identify the ship in these images due to the bad quality, however perhaps someone in the community can shed some light on them.
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Cugs.org News - Josh of Cugs.org was Shot 4 Times on Friday.
We have been informed that Josh has been shot 4 times, at the moment he has been hospitalized and from all information available he was in a bar which was robbed and the perp opened fired killing one and hitting 4 times and a few others. The suspect haven't been caught so there isn't much information available. I was informed by WarChild, i will have more information as it comes in.
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